Metropolitan Area


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Post Wed Jun 30, 2010 11:51 pm

Re: Metropolitan Area

*Over a hundred buildings have 10 snipers a piece on them. In order to prevent people tunelling into the city, a huge screen mesh is being installed around the wall.*
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Post Fri Jul 02, 2010 6:37 pm

Re: Metropolitan Area

*The powerplanets across the city have double guard put on them, about 50 soldiers apiece. Same with the water stations. All open cause ways are covered and the buildings are fortified. All doors but one are sealed up and the remaining one is now a meter thick durasteel. A hallway of durasteel is erected in the buildings which are sealed up tight, and require massive steal keys with intricate teeth. These keys don't actually open the doors, they send a signal to the door operator to check the camera. If he doesn't see anything on the camera or someone else not suppose to be there he sends an alarm. Cameras go up around the buildings.*
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Post Thu Jul 08, 2010 1:36 am

Re: Metropolitan Area

*Over 200 more buildings are given 10 snipers. These buildings are also fortified with the 1st-3rd floors given metal shutters over doors and windows .*
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Post Mon Jul 12, 2010 2:07 am

Re: Metropolitan Area

*100 more buildings are given 10 snipers and the 1st-3rd floor fortifications are put in as well.*
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Post Thu Jul 15, 2010 2:50 am

Re: Metropolitan Area

*100 more buildings are fortified, with snipers put on top, which means the last major building in the city is taken care of. The rest will undergo the fortification as well. The numbers are changed however, so only 5 snipers go onto of each building. The other 2,500 are put on the wall, with 600 snipers per sector. Jet troopers are equally divided up with 5 jet troppers per fortified building and 600 per wall sector. Heavy weapons units are focused more on the wall with 1000 units (500 rocketeers and 500 machinegunners) per sector, and 1000 in amongst the buildings. Flamethrowers on the other hand are focused in the buildings, with 4000 amongst the buildings (8 per) and 1000 on the wall (4 per). Engineers are evenly distrubted, 2,500 in the buildings (5 per) and 2,500 along the wall (600 per). Last but not least are the standard troopers. 20,000 (5,000 per) go along the wall, with 5,000 in the buildings ( 10 per). Of the mecha-war beasts, 8,000 go on the wall (2,000 per), 1,000 on the roofs (2 per) and 1,000 near the ground (2 per). 400 mecha-war marauders go on the wall (100 per) and 100 go near the ground (1 per 5 buildings). Hounds do the opposite, with 400 near the ground (4/5 per) and 100 on the walls (25 per). Patrols in the lower buildings consist of: 10 standards, 8 flamethrowers, 5 engineers, 1 heavy machine gunner, 1 rocketeer, 2 mecha-war beasts, and 1 Mecha-war hound or Marauder.

The construction centers crank up again, and begin to make destroyers, with 10 made this cycle.*
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Post Mon Jul 19, 2010 7:17 am

Re: Metropolitan Area

*The soldiers get use to the new patrols, and 40 destroyers are made.*
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Post Sun Jul 25, 2010 1:27 am

Re: Metropolitan Area

*60 additional destroyers are made, they join the previous 40.*
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Post Thu Jul 29, 2010 2:47 pm

Re: Metropolitan Area

*40 more destroyers are made joining the previous 110.

The droid factories begin making a new droid prototype, a mark II mecha-war beast. Armed with better weaponry, 500 units are made. Once 10,000 are made, they will replace the old mark ones.*
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Post Fri Aug 06, 2010 10:23 am

Re: Metropolitan Area

*The factories have been working away at producing weapons of war. 80 more destroyers are made, as well as 4000 mark II mecha-war beasts.*
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Post Fri Aug 13, 2010 1:33 pm

Re: Metropolitan Area

*3500 more mark II droids are made, totaling 7500. Also 70 more destroyers were made, totaling 300. Next up will be the new artillary units.*
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Post Wed Aug 18, 2010 6:35 pm

Re: Metropolitan Area

*60 brand new artillary units are buit though they are prototypes. And the last of the mark II's were made, totalling 10,000*
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Post Sat Aug 21, 2010 1:47 am

Re: Metropolitan Area

*With 30 additional artillary mechs made and readied for combat roles.*
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Post Sat Aug 28, 2010 1:14 pm

Re: Metropolitan Area

*70 additional artillary mechs are produced and brought out, ready for combat duty.*
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Post Fri Sep 03, 2010 12:00 am

Re: Metropolitan Area

*60 of the magnificent artillary prototypes are readied for combat, with AT-AP's being cycled into storage for now.*
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Post Sun Sep 12, 2010 9:37 pm

Re: Metropolitan Area

*90 more artillary units are made, finishing the set totaling 300.*
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Post Wed Sep 22, 2010 12:01 pm

Re: Metropolitan Area

*The constant patrols go out, the local military policing the city with good efficiency. With not much else going on, the local government begins giving business incentives to local traders and businesses.*
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Post Mon Oct 11, 2010 10:21 am

Re: Metropolitan Area

*Business is taking and upswing, however fast than other planets within the Mandalorian Empire. Being closer to the core would have a big effect on that.*
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Post Tue Nov 09, 2010 11:21 am

Re: Metropolitan Area

*The troops continue their patrols, not much is going on. The economy is looking up but not much else is going down.*
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Post Tue Jan 11, 2011 8:44 pm

Re: Metropolitan Area

*The city is a fortress, there is no denying that. The economy is improving, that is also good. But more jobs are needed. The ruling council wants more people to come, to adopt the Mandalorian life style. So where to start but with mining. Requests are sent, they just await approval.*
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Post Mon Jan 31, 2011 2:24 pm

Re: Metropolitan Area

*After awhile the approval is granted so the city begins to look for places to mine. About 100 km from the city a good place to start is found.*
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