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Post Mon Jun 29, 2009 12:05 am

CUF - R~Wing Class Fighter

R~Wing Class Fighter
=Product Information=
Manufacturer: Kal Corp, Murdock
Production Rights: Murdock
Type Fighter
Cost: 250,000 Credit
=Technical Specifications=
Length: 13 Meters
Width: 7 Meters
Height: 3 Meters
Hull: Light Durasteel hull, Imperv Wing locks.
Shield: Medium (Fighter)
Armament:
• Laser Cannons x 2
• Solar Ionization Cannon x1 (in nose)
• Concussion Missile launcher x 2(6 shots…also able to be changed to JEDI SHADOW BOMBS)
Speed: 160 MGLT (1650 KPH)
Countermeasures:
• ECM
• 4x-Phantom sensor jammer
• gravitic modulator
• Photon absorbers
• Thermal dissipaters
Description:

The R wing fighter is Kal Corp’s answer for the Jedi looking for something to return them to the days when the X wing ruled over other fighters.

This design is meant to be stealthy, fast and hard hitting. Though it was hard, a few “exceptions” must be allowed. Sacrificing overall fire power for speed, this fighter, in the right hands, is able to compete with anything available today.

The weapons systems are located all next to the main body. The two laser cannons flank the cockpit, while the launchers are kept in its “north and south wings” that are able to fold back to fire at several angles including straight down. Also, to fly in confined spaces and to allow more to fit in small areas, the main wings also fold back.

http://i245.photobucket.com/albums/gg51/ussjgogetta83/wallpaperstarfox04l_2.png

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Post Mon Jun 29, 2009 12:07 am

CUF - Protector Class Space Station

Protector Class Space Station
=Product Information=
Manufacturer: Murdock
Production Rights: Kal Corp
Type: Orbital Defense Platform
Cost: 5,000,000,000
=Technical Specifications=
Length: 3,000 meters (at widest point)
Width: 3,000 meters (at widest point)
Height: 5,000 meters
Hull: Super, Durasteel EMP hardened, 3 CM Impervium.
Shields: Super Class, redundant generators
Armament:
• 50 Long Range Turbolaser Turrets
• 50 Dual Heavy Turbolaser turrets
• 50 Dual Heavy Ion cannons
• 300 Heavy Turbolasers
• 300 Heavy Ion cannons
• 150 Advanced Mass Driver Cannon (Super class 35 Meter Barrels)
• 100 Assault Concussion Missile Launchers
• 25 Tractor Beam projectors
• 800 point defense Laser cannons
• 3 Gravity Well projectors
Countermeasures:
• ALBACU
• Ablative and Reactive Hull Armor
• ALBACU
• ECM
• Sensor and Communications Jammer
• Cap Drain
• Gemcutter (optional)
• CGT (optional)
Speed: 5 MGLT

Description: This Station is designed to protect worlds from incoming invasion fleets and other problems emanating from space. Its shape allows this station to move and turn allowing its weapons to be used in almost any direction with over half the weapons being able to fire in any direction, which is enough to take out a capital ship or two.

http://i245.photobucket.com/albums/gg51/ussjgogetta83/Starbase.jpg

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viewtopic.php?f=1192&t=15360&start=0
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Post Wed Dec 02, 2009 8:07 am

Re: Offered Products

Jedi Combat Armor
=Product Information=
Manufacturer: Arden Brandwyn, Murdock Shan
Production Rights: Kal Corp
Type: Medium (PC and NPC Generals only)
GBA: Yes
Cost: 100,000 Credits
Description:

Inspired by the armor worn by Jedi Knights during the old republic era as well as the Jedi variation of clone trooper armor worn during the clone wars this suit is the top of the line in Jedi protection and combat resources for the new generation of Jedi. Complete with strength enhancement controls, built in communications system and made from a Cortosis / Laminanium weave plates that are placed over several points on the body (chest, abdominal, upper arms, lower arms, top of hands, back, upper legs, and lower legs).

This system also has a synaptic link that joins the armor and the wearer's mind together to allow all the functions of the armor together. Such functions include a full body ray shield to block energy weapons such as blasters, and a smaller arm mounted particle shield to block incoming projectiles (such as Slugs, melee weapons, and lightsabers). Also, since this system is directed into your brain, it allows for HUD that is placed within your own vision made by the armor and put into your brain from the system. The HUD has a vital monitor as well as a radar that allows the wearer to know who and how many things are around him. As well as display any items you wish displayed from the integrated wrist unit.

Another feature to this armor is the ability to control your adrenal system. By doing this you are able to increase your speed, reaction time, strength, and, in the case of force users, increase the speed at which they can gather the force (though not your ability to use it. IE you can make a force push slightly stronger than normal by adding the extra force energies you have gathered but, it would still take you the time to concentrate that energy into the push.).

Though the crown and jewel of this whole System is its ability to be controlled by the users mind, so any feature can be turned on and off as fast as you can think it.


To View the Armor:
http://www.swtor.com/sites/all/files/en/wp/wp_20091030_JediKnight01_1024x768.jpg


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viewtopic.php?f=1190&t=21251&start=0&st=0&sk=t&sd=d
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Post Sat Dec 05, 2009 6:13 pm

Re: Offered Products

Rapier Class Patrol Ship
=Product Information=
Manufacturer: Kal Corp
Production Rights: Murdock Shan / Arden Brandwyn
Type: Support
Cost: 6,000,000
GBA use: no
=Technical Specifications=
Length: 90 Meters
Width: 60 Meters (at longest point in wingspan)
Height: 25 Meters
Armor: Duranium

Speed: (High)
130 MGLT / 1300 KPH

Armament: (Moderate)
Turbolasers x4 (positioned on the top of the ship on turrets that are hidden under hull)
Dual Turbolasers x2 (on turrets Located under the ship and under the hull, one at the Bow the other the aft.)
Assault Concussion Missile launchers x4 (3 missiles each)
AMDC x2 10 Meter Barrel Length ( both mounted in the nose of the ship)

Hull: (Moderate)
Duranium

Energy Systems: (High)
Shields (redundant generators)
Hyperdrive rating ( 0.5 )

Accessories: (High)
EMC
Cap Drain
Heat Sink
Sensor/ Communications Jammer
Gravitic Modulator
Chaff
Ion- Scramblers
Distortion Field Emitter

Description:
The Rapier Class Patrol Ship is a redesign of the Katana Class with a massive upgrade to weapons, hull, and energy systems, while taking a hit to its speed, and completely removing its cloak and cloak aid.

Though a redesign this ship is far from the same. The upgrade to the weapons systems and hull all this version of the ship to be a factor in battle, particularly in the Anti Fighter role, as well as being of good use against smaller capital ships.


Approval link:
viewtopic.php?f=1833&t=21335
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Post Thu Dec 10, 2009 10:18 am

Re: Offered Products

Cobra Class Troop Transport
=Product Information=
Manufacturer: Kal Corp
Production Rights: Murdock Shan / Arden Brandwyn
Type: (Heavy, [Aircraft, Troop Transport])
Cost: 1,000,000
=Technical Specifications=
Length: 31 Meters
Width: 23 Meters
Height: 11 Meters
Armor: Dual-layered Duranium
Armaments:
Air to air missiles x12 (2 missiles each)
Mass driver cannons x2 ( forward mount 15 Meter Barrels)
Laser Cannons x3 (1 on each wing, and one on the tail, all able to rotate)
Composite beam pinpoint laser x1 (mounted under cockpit)
Speed:1,000 KPH (1,200 during Afterburner)

Description:

The Cobra Class Troop Transport is Kal Corp’s answer to the soldier’s complaints of the open troop compartment of the LAAT. Able to carry personnel and vehicles in to battle at the same time, this weapon allows for a more rapid movement of forces and makes battle logistics an after thought. Able to carry 20 people on seats or 40 troops if they are “nuts to buts” though this manner of transport is not recommended for long flights.


From the Front:
http://s245.photobucket.com/albums/gg51 ... =cobra.png



And from the side:
http://s245.photobucket.com/albums/gg51 ... cobras.png

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viewtopic.php?f=1851&t=21296&start=0&st=0&sk=t&sd=d
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Post Sun Dec 13, 2009 11:52 pm

Front Line Advanced Walker (the Mammoth)

Front Line Advanced Walker (the Mammoth)
=Product Information=
Manufacturer: Kal Corp
Production Rights: Murdock Shan / Arden Brandwyn
Type: (Heavy [Walker])
Cost: 100,000 credits
=Technical Specifications=
Length: 70 meters
Width: 28 meters
Height: 50 meters
Armor: Duranium and plated with 1cm Impervium
Armaments:
Twin Heavy Disruptor Cannons x 1 (swivel mount, able to fire straight down and behind)
Twin Laser Cannons x4 (all swivel mount, 2 on back, 1 on each side.)
Surface to Air missiles x 24 (2 rounds each tube, fire linked fired in 2 missiles)
Mass Driver Cannon x1 ( 25 meters long)
Countermeasures:
Flare
Smokescreen
Speed: 90 KPH

Description:

The F.L.A.W. is the Kal Corp’s first walker, and the techs feel as if they have out done themselves. Having dealt with disruptor technology in recent research and development.

Taking the Idea of the AT~AT walker from the Imperial days, and Fixing several joint problems, which all the walker to actually “lay down” avoiding pesky tow lines, and the extra armor over key points to keep smaller vehicles from attacking joints.

Image:
http://s245.photobucket.com/albums/gg51 ... cept10.jpg

Approval Link:
viewtopic.php?f=1851&t=21743&start=0&st=0&sk=t&sd=d
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Post Fri Dec 25, 2009 5:19 pm

Re: Offered Products

Advanced Recon Armor (ARA~Series 1)
=Product Information=
Manufacturer: Kal Corp
Production Rights: Murdock Shan
Type: Heavy
Cost: 50,000 Republic Credits
Description:

This system is meant to be in use by Commando level only, specifically Advanced Recon Troopers. As such it is a light weight armor, Crammed with features that allow the the ARC to operate in a wide verity of missions without needing new and specialized gear. All armor is locked to its user biometrics, and is sealed to allow for use in the vacuum of space. This Armor is also fully shielded, and contains full sound damping ability. Other features follow.

The Helmet

* Consisting of a Four layer construction. (The outer layer was made of Duraplast~Cortosis Weave armor. The next layer is an anti-blaster mesh, followed by magnetic shielding to protect against EMP, and an inner Gel padding to protect against physical blows to the head.):
* Heads Up display. (Vital signs monitor, thermal, IR, and Night vision modes, Radar, message display, Shield strength, Bino Mode[scope mode] System link[ability to privately com, and see the vitals of others])
* Internal Antenna
* Multi-Frequency Targeting and Acquisition System
* Automatic polarizing and anti-flash blinding lenses
* Advanced Breathing Filters
* Comlink
* Laser Coms
* Integrated De~ionizer
* Resistant to weather / extreme Temp.
* Head lamp.


Body:

* Consisting of a Four layer construction. (The outer layer was made of Duraplast~Cortosis Weave armor. The next layer is an anti-blaster mesh, followed by magnetic shielding to protect against EMP, and an inner Gel padding to protect against physical blows to the head.):
* Integrated Lightsaber resonator.
* The "back~hand" plating contains a tactical Blade for close combat.
* Medical and Stim dispenser.
* 1 Arms contains Holo~tool (depending on handedness [Uses include, interfacing with computers, sending messages, Hacking computers, decryption, map readouts, secondary armor controls, droid controls, and repairing of armor systems by way of nanobots.] Access to the holo net.)
* Chest mount combat knife.
* Thermally sealed.
* Small of your back weapon mount for Advanced Recon Disruptor Rifle


Legs:

* Consisting of a Four layer construction.
* Medical and Stim dispenser.
* Mounting for 6 total grenades on 1 leg (depending on handedness [Standard armament is 2 concussion, 2 flash, 2 thermal dets])
* Sealed booting.
* Handedness Pistol mount for Advanced Recon Disruptor Pistol



Backpack:

* Weapon side mounts for Advanced Recon Carbine and Advanced Recon Sniper Rifle
* An extended air supply
* Additional communications gear
* Cooling systems
* Mortar launchers
* Rations
* Extra Blaster Packs
* Bacta dispenser (for Med dispensers in the armor)

Holo~tool
http://s245.photobucket.com/albums/gg51 ... ni-big.png

Armor
http://s245.photobucket.com/albums/gg51/ussjgogetta83/?action=view&current=247px-Armor.jpg

Advanced Recon Disruptor Pistol (ARDP~1)
=Product Information=
Manufacturer: Kal Corp
Production Rights: Murdock Shan
Designation: Personal
Type: Ranged (directed energy)
Cost: 5,000 Republic credits
Description:

The ARDP, is meant to be used exclusively with the ARA, however, there is the ability to modify them to be used without the Armor. As with all disruptors, these disrupt shields, allowing most of the energy to pass though (personal shields) Though mostly standard to other disruptors, This system is unique in that it has biometric lock to it's user. This weapon is meant fit into its slot on the weapons slot on the leg of the armor. This weapon also as a laser targeting system that integrates into the ARA H.U.D.

Specifics:
Range: 10 Meters (optimum) 50 Meters (maximum)
Power Pack: 10 Shots
Time Between Shots: 3 seconds


Pistol
http://s245.photobucket.com/albums/gg51/ussjgogetta83/?action=view&current=250px-Pistol.jpg

Advanced Recon Blaster Carbine (ARBC~1)
=Product Information=
Manufacturer: Kal Corp
Production Rights: Murdock Shan
Designation: Personal
Type: Ranged (directed energy)
Cost: 3,000 Republic Credits
Description:

The ARBC, is meant to be used only with the Advanced Recon Armor. As such are only sold with aforementioned armor. As with all Carbines, these fire at an accelerated rate. Though mostly standard to other carbines, This system is unique in that it has biometric lock to it's user, and is made with a modular design. This design allows the trigger well to fold into the system, and the barrel system to collapse within allowing it to be small enough to fit into its slot on the backpack. Another feature is that extra power packs can be stored on but stock of the weapon. This weapon also as a laser targeting system that integrates into the ARA H.U.D.

Specifics:
Range: 60 Meters (optimum) 200 Meters (maximum)
Power Pack: 1000 Shots
Settings: Semi, 3 round burst, fully automatic.


Carbine
http://s245.photobucket.com/albums/gg51/ussjgogetta83/?action=view&current=280px-Assault_Rifle.jpg

Advanced Recon Disruptor Rifle (ARDR~1)
=Product Information=
Manufacturer: Kal Corp
Production Rights: Murdock Shan
Designation: Personal
Type: Ranged [directed energy)
Cost:5,000 Credits
Description:

The ARDR, is meant to be used only with the Advanced Recon Armor. As such are only sold with aforementioned armor. As with all disruptors, these disrupt shields, allowing most of the energy to pass though (personal shields) Though mostly standard to other disruptors, This system is unique in that it has biometric lock to it's user, and is made with a modular design. This design allows the trigger well to fold into the system, and the barrel system to collapse within allowing it to be small enough to fit into its slot on the small of the users back. This weapon also as a laser targeting system that integrates into the ARA H.U.D.

Specifics:
Range: 20 Meters (optimum) 100 Meters (maximum)
Power Pack: 15 Shots
Time Between Shots: 4 seconds


Disruptor
http://s245.photobucket.com/albums/gg51/ussjgogetta83/?action=view&current=SIDE2.jpg

Advanced Recon Disruptor Sniper Rifle (ARDSR~1)
=Product Information=
Manufacturer: Kal Corp
Production Rights: Murdock Shan
Designation: Personal
Type: Ranged (directed energy)
Cost: 6,000 Republic Credits
Description:

The ARDSR, is meant to be used only with the Advanced Recon Armor. As such are only sold with aforementioned armor. As with all disruptors, these disrupt shields, allowing most of the energy to pass though (personal shields) Though mostly standard to other disruptors, This system is unique in that it has biometric lock to it's user, and is made with a modular design. This design allows the trigger well to fold into the system, and the barrel system to collapse within allowing it to be small enough to fit into its slot on the backpack. This weapon also as a laser targeting system that integrates into the ARA H.U.D.

Specifics:
Range: 200 Meters (optimum) 1.50 Kilometers (maximum)
Power Pack: 2 Shots
Time Between Shots: 1 second


ARC testing Sniper
http://i245.photobucket.com/albums/gg51/ussjgogetta83/601px-Infiltratorclasstransp.png
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Post Mon Dec 28, 2009 7:56 pm

Re: Offered Products

Independence Class Battleship
=Product Information=
Manufacturer: Kal Corp
Production Rights: Murdock Shan
Type: Medium
Cost: 10,000,000 Credits
GBA use: No
=Technical Specifications=
Length: 1000 Meters
Width: 300 Meters
Height: 105 Meters
Speed: (CPRS=2) 55 MLGT
Armament: (CPRS=4)
• Dual Heavy Turbolaser batteries x 30
• Heavy Ion cannon Turrets x 25
• Proton torpedo launchers x6 (10 shots each)
• Assault concussion missile x6 (10 shots each)
• AMDCx 8 (20 meter barrels)
• Point defense Lasers x50

Hull: (CPRS=3)
• Dual layered duranium and plated with 1cm Impervium

Energy Systems: (CPRS=4)
(redundant generators for shields.)

Accessories: (CPRS=4)
• Sensor and Communications Jammer.
• Cap Drain
• Gemcutter (optional)
• Interdiction field
• Ablative and Reactive Hull Armor

Description:

The Independence Class is designed to be able to operate independent of the main fleet. This battleship is meant to be able to stand against even the Strongest Vessel and hold its ground, it is meant not to give an inch. It, as all Kal Corp ships, comes with the Ablative and Reactive Hull Armor to keep the ship and her crew safe.

The Independence Class is built to be, and at home in, the front line.

Also, relevant links...
viewtopic.php?f=1433&t=13960
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Post Wed Jan 06, 2010 1:28 pm

Re: Offered Products

Treaty Class Star Unifier
=Product Information=
Manufacturer: Kal Corp.
Production Rights: Murdock Shan
Type: Heavy
Cost: 50 Million Republic Credits
GBA use: No
=Technical Specifications=
Length: 3.5 Kilometers
Width: 1.5 Kilometers
Height: .5 Kilometers
Hull: Triple layered duranium or equivalent and plated with 3cm Impervium (CPRS = 4)
Energy Systems: 10,000 SBD, Class 1 Hyperdrive (CPRS = 3)
Speed: 50 MGLT / 500 Km/hr (CPRS = 3)
Armament: (CPRS = 4)
• Dual~Turbolaser x200
• Heavy Turbolaser x100
• Prow Turbolaser x3
• Prow Ion Cannon x1
• Ion cannon Turrets x 50
• Assault Concussion missile x10 (15 shots each)
• Advanced Mass Driver Cannons x10 (22 meters long, turreted rail gun style)
• Point Defense lasers x100
Accessories: (CPRS = 3)
• ECM
• Cap Drain
• Gemcutter
• Tractor beam
• Interdiction field
• Sensor and Communications Jammer.

Description:
This design, like that of the Pellaeon-class, Imperious-class, and Kal Corp own Alliance-class, has a sloped design with no bridge tower. It also borrows some design features from the Defender-class, with a blunted wedge shape and a two 'fins' that out from its sides. Also, borrowing other design details such as redundant shield generators, and weapons that arm themselves and deploy from under the hull to hide there presence.

Though a smaller heavy class ship, the Treaty class boasts a strong hull, good shields and strong weapons. This ship is also, has some new experimental sensors that are based on Light technology, Laser communication systems and Laser based scanners and sensors.

This Starship also only shows three Dual~Prow Turbolasers staggered on the crest of the slope. One on the bow, one in the middle, and on just off the stern, hiding the rest of it's weapons, in an attempt to keep people from fearing the ship. However, the ships weapons are underneath the hull, and as such need to be risen out. These weapons may also be powered up, undetectably underneath the hull, in case they need to be used in a pinch, or powered up without detection.

Approval Link:
viewtopic.php?f=1837&t=22226
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