OOC RP Planning and Dispute Resolution


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Post Wed Jul 14, 2010 1:41 pm

Re: IC disputes Settled OOC

ok, I'm back. and i have a pile of IRL stuff that has piled up, so it may be a day or 2 before I can get moving again.
just letting you know.
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Post Thu Jul 15, 2010 2:30 am

Re: IC disputes Settled OOC

thats quite alright by me, no worries
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Post Fri Jul 30, 2010 12:52 pm

Re: OOC RP Planning and Dispute Resolution

hey, sorry about the delay.
I thought the Major was going to be joining us.... I sent her a PM and am waiting for her to get back to me.
sorry this has been dragging. I hope you aren't getting impatiant... but if you are. I completely understand.
I'll give it another 24 hours, and then I'll just push on and continue.
sorry about it.
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Post Fri Jul 30, 2010 5:43 pm

Re: OOC RP Planning and Dispute Resolution

oh no this is perfect for me, I've got a lot going on. well i might be using the fleet in a closed rp but thats all, i don't think i'll need this till pzob.
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Post Tue Aug 03, 2010 5:32 am

Re: OOC RP Planning and Dispute Resolution

Dread Lord Havok wrote:hey, sorry about the delay.
I thought the Major was going to be joining us.... I sent her a PM and am waiting for her to get back to me.
sorry this has been dragging. I hope you aren't getting impatiant... but if you are. I completely understand.
I'll give it another 24 hours, and then I'll just push on and continue.
sorry about it.


Don't say sorry to Mando scum.

Oops, getting into mood far too much.
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Post Thu Aug 05, 2010 1:40 pm

Re: OOC RP Planning and Dispute Resolution

ATTACK ATTACK ATTACK!!!!!
lol
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Post Mon Aug 09, 2010 1:55 pm

Re: OOC RP Planning and Dispute Resolution

hey, major
were you going to post in this rotation?
its your turn to post.
or should i go ahead and let one rip?
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Post Wed Aug 11, 2010 7:31 am

Re: OOC RP Planning and Dispute Resolution

Yeah, I'm going to post, but in a few hours. Maybe around lunch break EST.
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Post Wed Aug 11, 2010 12:28 pm

Re: OOC RP Planning and Dispute Resolution

ok.
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Post Fri Aug 20, 2010 11:15 am

Re: OOC RP Planning and Dispute Resolution

i think i've blown my mind out.
I think major died.
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Post Sat Aug 21, 2010 1:41 am

Re: OOC RP Planning and Dispute Resolution

just keep moving along?
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Post Sat Aug 21, 2010 11:50 am

Re: OOC RP Planning and Dispute Resolution

I was kind of hoping she would post something and have her fleet engage you so its not just the reaver engageing your whole fleet as it attempts to leave...
eh...
I wish she would just let me rp her ships...
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Post Sun Aug 22, 2010 12:39 am

Re: OOC RP Planning and Dispute Resolution

i'm perfectly willing.

btw, I'm planning for a victory and the supports/ the Allegiance and supports to get destroyed. engines hit to hard type deal. rest get mauled but escape, sound good?
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Post Wed Sep 01, 2010 2:08 pm

Re: OOC RP Planning and Dispute Resolution

... but what if i want to only destroy your flag ship(I fired 2 huge mass driver shots into your engines and you didn't call damage on those) and am ok if the rest escape?
is this negotiable, or do you just want your daryim-whatever ship to survive?

I am going to Rp catastrophic damage to the Reaver in my next post(your whole fleet is firing on it, so duh its going to suffer major damage), and i'll be calling shots that you didn't Rp firing. You'll see why once I finish it. So lets not hold back.

sorry this whole thing has been taking longer than I anticipated.
I'll just go ahead and Rp the major's ships, but I won't assign damage to them, we'll just assume that they are cutting you off and represent a threat, and shots are being fired.
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Post Mon Sep 06, 2010 3:51 pm

Re: OOC RP Planning and Dispute Resolution

you kinda forgot about:
I wrote:*The Belphegor, plunging forward at flank speed, finally Came into long range position. As anticipated, the Mando's couldn't risk losing time by maneuvering to face the Belphagor, and so It opened fire with 100 Missiles and 300 X-7 Ion/Plasma Turrets on the Allegiance and Daryaim's engines, its two BX-404 Mass Driver Cannons. The mando's could flee, but they were going to leave their big ships behind. They were out of tractor beam range for now, but eventually tractor beams would be used to slow these 2 big ships, and seal their doom.*


if the belphagor's mass driver cannons are ignored, then thine plasma/ion weapons are likewise to be ignored.
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Post Wed Sep 08, 2010 5:54 pm

Re: OOC RP Planning and Dispute Resolution

shields down, paint burned, that type of thing.

sorry i missed that. i was trying to get in a post before i left to get on the train and my mom was yelling at me. do they ignore shields?

sure the dar'yaim can fall. feel free to wack up the rest as well.
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Post Wed Sep 08, 2010 8:18 pm

Re: OOC RP Planning and Dispute Resolution

yeah, they are projectiles, they bypass energy and ray sheilds, just like ion cannons.

btw, if plasma basicly is heated, charged particles, those will be stopped by a farraday sheild, or a strong magnetic feild as well, i think. I could be wrong, if star wars physics works differently.
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Post Thu Sep 23, 2010 12:34 am

Re: OOC RP Planning and Dispute Resolution

There, posted.

The reactor core ejection is there so you can pick and choose which of your ships make it and escape, and which ships don't.
The Reaver has no power for the engines and so will suffer the same fate as the Daryim, except that when your fleet runs, the Belphegor will use tractor beam projectors to pull the Reaver to safety.

I'll probably decomission her and scrap the reaver. I am feeling like switching her out for some smaller ships. smaller ships are more fun to rp.
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Post Wed Sep 29, 2010 12:26 am

Re: OOC RP Planning and Dispute Resolution

finally doing it. sorry i've been kinda busy with many things at once
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Post Wed Sep 29, 2010 7:01 pm

Re: OOC RP Planning and Dispute Resolution

not a problem bro.
Its been a pleasure to work with you so far. you've been more than accommodating.
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