Open Orbit


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Post Tue Aug 31, 2010 1:48 pm

Re: Open Orbit

*The ship was hammered by the ION fire, all non essential systems dying before they had a chance to truly live. The Captain looked around in bewilderment, seeing the sudden appearance of the Blood Rage Pirate fleet*


"What the f-"


*The ship rocked then stopped, floating listlessly. The Captain spoke again into the Com*


:: This is Captain kriff of Dark Tide. Why are you firing at us? I repeat, why are you firing at us? ::

"Get the Togorians ready. This looks bad"

*200 4 meter, 700 pound Cat Men began to prepare for a fight.....*
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Post Tue Aug 31, 2010 3:22 pm

Re: Open Orbit

*The comm played over the bridge of the Crusader and Sorak listened intently to the tone of his enemy. He was just a pawn caught up in the galactic game and had been caught out this time. he turned to the Captain before activating the comm.*
=Sorak=
Captain, continue the Ion fire!
:: Captain Kriff this is Sorak Bloodrage, I want that ship and you are in my way, leave on a shuttle now or face annihilation at the hands of my forces! ::

*If the Captain's comm system was unlucky enough to be taken out before he recieved the mercy transmission then so be it. Sorak was testing the man's luck and the malicious nature of the galaxies higher powers, they could be so cruel at times!*
*The Damnation and Disbelief had closed significantly during the barrage and would be able to start boarding procedures soon.*

Bloodrage Fleet Status wrote:1 Crocinus-class carrier [Crusader]
Armament:
2 Super heavy prow mounted Ion cannons (the power of 100 Ion cannons each) [Firing on the Vic-II]
8 multi purpose missile launchers
4 Triple barrelled heavy ion cannon turrets [Firing on the Vic-II]
20 Turbolasers
25 Double barrelled flak cannons
35 Point defence laser cannons
10 Tractor beam projectors


6 Despoiler-class Heavy Enforcers [Dread, Defiler, Disbelief, Damnation, Doom, Death]
Individual armament:
3 Quad Heavy Turbolaser turrets
8 Long range Heavy Ion cannon turrets [Firing on the Vic-II]
32 Medium Turbolaser turrets
18 Ion cannons [4 firing on the Vic-II]
6 Flak cannons
30 point defence laser cannons
15 tractor beam projectors
2 boarding arms (includes 10 grappling cannons and laser cutters)
45m long armoured prow


16 V-16 Terminators [Docked aboard the Crusader]
Armament:
6 Miniature Magnetic Accelerators, capable of firing 40mm ammunition (classified as upper end Medium)
2 Medium Ion cannons
1 Magazine fed Nano missile launcher (24 missiles)
5 Concussion Missiles


12 Dart-class Interceptors [Docked aboard the Crusader]
Armament:
2 Dual heavy laser cannons
1 Discord missile launcher (10 reloads)
1 Point defence rapid fire laser cannon [rear mounted]
2 30mm chain guns (600 rounds a minute)
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Post Tue Aug 31, 2010 4:11 pm

Re: Open Orbit

:: Do you know who you are kriffing around with? YOu want this ship, come and get it........ ::

*If he gave up now, his boss would have his head....*
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Post Tue Aug 31, 2010 4:29 pm

Re: Open Orbit

*Annihilation it was then. Sorak thought that the man's bravery was admirable, in the face of such an overwhelming force he wasn't sure he could say the same about himself. His hand raised to above his right shoulder, palm open and the captain ordered the ceasefire, the fleet followed suit. Now was the real make or break of the operation, could his troops board and capture the ship without taking too many casualties. They wouldn't be boarding via the usual airlocks, their boarding arms came equipped with laser cutters that would make a Mandalorian quiver in his beskar'gam.*
*The Disbelief made contact first, it's boarding arm attaching itself to the lower part of the bridge superstructure. Very soon after the troops began with the laser cutter, cutting four large holes into the neck of the Star Destroyer. Taking no chances many stun grenades and thermal detonators are thrown into the ship followed by much blaster fire. Knowing that the beach head is the most vulnerable point after a few seconds of blaster fire the Reapers storm in and spread out along the corridors in all directions. Once the Damnation made it to the ship it;s crew operated a very similar procedure, only this time they were boarding the main body of the Destroyer in an attempt to secure the reactor and hanger areas.*

Bloodrage Fleet Status wrote:1 Crocinus-class carrier [Crusader]
Armament:
2 Super heavy prow mounted Ion cannons (the power of 100 Ion cannons each)
8 multi purpose missile launchers
4 Triple barrelled heavy ion cannon turrets
20 Turbolasers
25 Double barrelled flak cannons
35 Point defence laser cannons
10 Tractor beam projectors


6 Despoiler-class Heavy Enforcers [Dread, Defiler, Disbelief, Damnation, Doom, Death]
Individual armament:
3 Quad Heavy Turbolaser turrets
8 Long range Heavy Ion cannon turrets
32 Medium Turbolaser turrets
18 Ion cannons
6 Flak cannons
30 point defence laser cannons
15 tractor beam projectors
2 boarding arms (includes 10 grappling cannons and laser cutters)
45m long armoured prow


16 V-16 Terminators [Docked aboard the Crusader]
Armament:
6 Miniature Magnetic Accelerators, capable of firing 40mm ammunition (classified as upper end Medium)
2 Medium Ion cannons
1 Magazine fed Nano missile launcher (24 missiles)
5 Concussion Missiles


12 Dart-class Interceptors [Docked aboard the Crusader]
Armament:
2 Dual heavy laser cannons
1 Discord missile launcher (10 reloads)
1 Point defence rapid fire laser cannon [rear mounted]
2 30mm chain guns (600 rounds a minute)
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Post Fri Sep 03, 2010 9:45 am

Re: Open Orbit

"Here they come boys. Dont let em take this ship for free"

:: The captain grabbed his blaster and stood, pointing the barrel at the doors to the Bridge, the 10 Togorians arranging themselves around the room.

Deeper in the ship, the Togorians were set, and waiting. 200 Cats strewn about the ship. They would come. And they would get pounced.. ::
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Post Sun Sep 05, 2010 9:17 pm

Re: Open Orbit

*Almost to a one, the probes swung around to capture the fleet engagement with their tiny cameras and sensors, then began to hastily make tracks for the far side of the planet and away from the rather messy lines of fire. This wasn't exactly what they'd been sent here to look for, was it? The probes were confused, but they continued with their primary mission of mapping out any groundside activity that could be detected. So far, there appeared to be no connection between what was happening in orbit and the nearly-abandoned Killik world.*
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Post Tue Sep 07, 2010 8:51 am

Re: Open Orbit

*The Reapers divided into teams of four and worked down all the possible corridors in the neck of the ship. Suspecting this would be where most of the resistance would be they were armed with many thermal detonators and had plenty of ammunition. Fanning out and breaking down into teams of four the Reapers pepper-potted down the corridors making full use of cover. Most of the teams in the neck of the ship ascended to take the bridge while the others secured the neck to prevent the assault teams being flanked from forces within the main body of the ship. As the assault teams approached closer to the bridge they began to take fire from various ambush positions. The teams secured the positions and began to return fire, not knowing exactly where they were taking fire from. After a few seconds a few thermal detonators were thrown into likely locations to flush out the enemy.
The assault teams in the main body of the ship didn't encounter any resistance until they approached the main reactor. They were halted by crippling fire from several positions and had to majorly re-group before a counter attack could be organised.*
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Post Wed Sep 15, 2010 7:46 am

Re: Open Orbit

*Fighting was fierce on the ship, especially near the bridge and main reactor. Reaper teams had been laying down fire for several minutes at the main reactor entrance, thermal detonators were too dangerous to use as the whole ship could go up! They had a very good supply chain and ammunition was been funnelled to the front line expertly. Despite all this no headway had been made yet, their best efforts had been turned away by the enemy. At this point only one assault had been mounted on the main entrance and all the participants had been injured in some way before been turned away. Since then several scouting parties had been sent out around to find any other way into the reactor core, one might have found something. There were several ventilation shafts leading into the reactor room for rapidly pump deadly gas out if there was ever a leak, they were quite large vents. The commander on the ground had orders unit to make their way through the vents and to flank the enemy, only time would tell if they were successful.*

*The battle close to the bridge was going much more smoothly, thermal detonators made things so much more simple. They had made good progress towards the main bridge doors and would soon be able to control the ship. The casualties were been ferried off back to the ship for treatment, the price for this ship would be measured in bodies not credits!*
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Post Wed Sep 22, 2010 1:01 pm

Re: Open Orbit

*The Reaper team sent through the ventilation ducts burst through into the reactor room and take the enemy totally by surprise as they dispatch the first few they see. It takes but a few seconds for the enemy to react and counter, soon the reactor room is filled with blaster fire and cries from the dead and dying on both sides. Slowly the bulky Togorians were whittled down by superior numbers and lack of cover and after another twenty minutes of fighting it was over. The commander inspected the scene in the reactor room as his troops made sure all the enemy were dead, they had put up a brutal fight and many of his troops were laying dead and even more had been stretchered back to the ship for medical care. The remaining Reapers were patrolling around the ship clearing each room, finding nothing much of value. the engineers from the cruisers were starting to come aboard and take control of the reactor room and most of the ships functions, just waiting on the bridge being taken now.*

*The fighting at the bridge had almost reached the main blast doors, the last obstacle in taking the ship. The enemy had done an annoyingly good job and barricading the corridors and delaying the Reapers advance. The commanders at this end of the ship were starting to wonder if the ship was actually worth the lives of the troopers they were losing. They had in turn been dishing out their fair share of damage but were making slow progress. Over the last half an hour they had pushed the enemy back to the just outside the bridge blast doors and the commanders had a plan. They had stopped their troops using their thermal detonators for the last few minutes in order to build up a large reserve. They then unleashed the wave of thermal detonators and bombed out all the enemy troops in front of the bridge blast doors. The plan was successful but not as successful as they had hoped, the explosion barely scratched the blast doors and special laser cutters from the ships, they would take a while to arrive.*

*After a shorter wait than expected the laser drills arrived and began work on the blast doors. The two teams set them up and they began their work. Taken from the mines of Sernpidal and usually used on solid bedrock and metal ores they would be done with these measly blast doors in no time. The Reapers cleared the area in front of the doors and arranged cover for themselves as they fixed bayonets. Soon enough the drills had finished their work and a large rectangle had been cut from the blast doors. Held up only by their thickness and the artificial gravity and reapers soon saw to that. Charges were placed on the cut away section and weapons primed. There would be no thermal detonators for this raid, the bridge equipment was too valuable to damage or destroy however the Reapers would be let loose to kill as they saw fit. The charge went off and the cut away of the blast door was sent flying back into the bridge, followed closely by several Reapers. Weapons up and firing they stormed into the bridge to close to hand to hand combat with the enemy. The enemy were fierce combatants and the first wave of troops suffered greatly. they did, however, buy time for the second wave to close in and open fire on the brawl and put an end to the fighting with an efficient volley. It was finally over, the ship was theirs.*

*Over the next hour the crews of the Damnation and Disbelief transferred the wounded back the their medical centres and parts of their crew to the new destroyer. The Reapers were mostly withdrawn as well as the engineers attempted to restart everything and fix the damage dealt by the ion cannon fire earlier in the skirmish. It was simple enough, if a little time consuming, and soon the cruisers were departing from the destroyers hull and re-joining the fleet. With the engines and the hyperdrive top priority it was not long until the Bloodrage fleet and it's new vessel departed the system, leaving only ion trails as evidence they had even been there.*
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Post Sun Dec 26, 2010 7:45 pm

Re: Open Orbit

*Deep in space near Yoggoy a small flash of white light signaled the entrance of a ship into the system. However there was no signs of such a ship in visual or scans. Captain Zeus commanded the Chiss Cruiser known as GCBASS to pull hard to starboard and come in for approach of the Killik world. Commander Poseidon checked in with the bridge crews to make sure they were at their posts while Lieutenant Commander Hades kept the rest of the ship's crew at their stations.
The GCBASS would pass by the defenses and any other ships unnoticed due to the Fractal Pattern armour along with the Chiss Sensor Mask on. The cruiser headed down towards an area of terrain closest to the most prominent location*
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Post Sun Jan 02, 2011 9:30 pm

Re: Open Orbit

*Several transports and colony ships exited hyperspace bearing the Chiss Ascendancy logo. The ships then entered the atmosphere of Yoggoy heading to the site of the new CEDF colony*
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Post Sun Jan 09, 2011 2:17 am

Re: Open Orbit

*The GCBASS came into orbit and punched in co-ordinates for Csilla, all the time remaining cloaked to all scan's and visibility. The GCBASS then jumped to hyperspace.


A few moments later several supply ships and other assortment of tugs appeared from hyperspace. They split into 2 groups and begun construction on 2 CEDF Orbital Defense Platform's*
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Post Wed Jan 19, 2011 5:11 pm

Re: Open Orbit

*Work was finished on the 2 CEDF Orbital Defense Platforms. crews maned the stations and the defences came online*
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Post Fri Jan 21, 2011 3:41 pm

Re: Open Orbit

*The CR-90 Corvette Unbeatable Foe comes out of hyperspace above Yoggoy. They had already signaled ahead about their pending arrival to make a brief survey of the planet. A Chiss defense station loomed in the distance.*

=Captain=
“Unbeatable Foe to Yoggoy Defense. This is Captain Draak requesting clearance to enter Chiss airspace.”
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Post Fri Jan 21, 2011 9:07 pm

Re: Open Orbit

*The defence station picked up their signal and the Commodore replied back personally*
:: Unbeatable Foe, request granted. co-ordinates for the spaceport in the colony are being transferred now :: Commodore of the Yoggoy Defences
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Post Sun Jan 23, 2011 4:15 pm

Re: Open Orbit

*The Unbeatable Foe continues on its way, altering course to head for the Chiss colony and entering Yoggoy’s atmosphere.*
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Post Sun Jul 24, 2011 9:11 am

Re: Open Orbit

*A hole in the dimensional barrier opened up, releasing a large Yuuzhan Vong warship from the bosom of darkspace. The Miid ro'ik warship, Praetorite Command, slowed its rapid acceleration as it entered the system, taking up a position in orbit around the planet. With its hull completely black it was practically invisible to the naked eye, save for the various vessels attached to its outer hull that didn't possess the same glossy ablative carapace armour. Seated in a cognition throne upon the bridge, Commander Alith Yin grinned wickedly, seeing the planet ahead through the eyes of the ship. The throne kept him hooked into the Mid ro'ik's sensors and other various systems, allowing him to access anything and everything at a moments notice. Two heavy hands pushed off the arms of the throne, lifting him out of the seat until he was standing at full attention. Elsewhere, bride crew prepared themselves for the various tasks associated with raider activity.*

*They had arrived just as expected. Beyond the historical content of the Swarm War, Alith didn't actually know a lot about the Killiks. As it happened, they were one of the species not encountered during the galactic invasion that took place many years ago. He did know they were bugs, which in it of itself was very telling. Almost half of the biots and shaped technology the Vong used had been adapted from insect species. Hence why they had come. There were billions upon billions of bugs to be found here. Enough slave workers to see that any and all of the Praetorite's labour efforts were met. How many they would be able to fit into the Command's belly before returning to Tur Yenagh was still unknown to him, but they wouldn't be leaving until the cargo capacity had reached its limit.*

*He crossed the bridge, observing the planetary layout presented on the main view-spider. Blaze bugs constantly shifted, relaying data and tactical reports near instantaneously. Outside the ship, three squadrons of yorik-et detached from the arms running along the Miid ro'ik's length, taking to space while allowing the Yammosk aboard to coordinate their movements. They formed a swirling pattern around the main Vong raider vessel, staying clear of the other ships departing from within its interior. Six yorik-vec and a dozen yorik-trema moved away from the ship and entered the planet's orbit, descending rapidly towards Yoggoy's surface. Each of those transports and landing craft carried within them the various warrior teams and shaped creatures that would help the Yuuzhan Vong capture the slaves they so desperately sought.*

*While in orbit, the Praetorite Command's various yaret-kor began to select targets on the surface of the planet.* *This wasn't random bombardment, but rather, tactical precision strikes.* *The sensors pierced the atmospheric barrier, penetrating deep until they could detect the largest life form centers.* *Being that there were billions upon billions of bugs, the Vong didn't need to worry about avoiding killik casualties. No matter how many they killed, there would still be more than enough left over to meet their slave quota. That being the case, precision strikes had been approved to help soften up the terrain and quell any bug resistance. They would send the hive mind into disarray and shatter their resolve with the pounding of their plasma cannons.* KA-BOOM! *The yaret-kor expelled super heated plasma, each blasting with the equivalency of a heavy turbolaser battery. Those streaks shot across space, entering orbit and the atmosphere soon after. Between that and the various ships heading planet side, it was utter chaos across the day side of the planet.*

*Alith stared intensely at the view-spider, supervising the proceedings with much eagerness.* *He longed to join the warriors in the hunt, but as Commander it was his responsibility to coordinate the raider forces. Sometimes being in charge had its downside.* *For now, he'd monitor the Praetorite's piratical forces from the bridge of his warship.*
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Post Sun Aug 07, 2011 9:37 am

Re: Open Orbit

*After several weeks of raiding Yoggoy's hives for killik slaves, the Praetorite Command was filled to the brim with captured insects. A great buzzing could be heard from the storage compartments, brig, and various other parts of the miid ro'ik in which the slaves were being held. This did little to disturb the warriors standing guard over the bugs, though something strange had been occurring that might well be related. Apparently many of the insect based biots that the Yuuzhan Vong used had been behaving strangely since the slaves had been brought aboard. Alith suspected this might have to do with the killiks hive mind. As the biots and killiks shared common insect origins, theoretically they could be found susceptible to the telepathic link.* *After all, the Vong themselves made frequent use of telepathy. That was how their villip communications systems operated.* *Either way, the crew aboard were looking forwards to returning to Tur Yenagh and depositing the killiks. The sooner the better.*

*When the last of the trema and vecs returned to the destroyer analog, Alith gave the command to break orbit and to head back into darkspace. The Praetorite Command's dovin basals were stirred awake, powering up their gravity altering abilities and propelling the large capital vessel out of Yoggoy's gravity well. Once clear of planet and running parallel to the hyperlane that would take them back from whence they came, the miid ro'ik streaked forwards, bypassing the dimensional barrier and hurtling into lightspeed. In a great flash of light it was gone.*

                *However...*

*A small detachment of hunters had been left behind. No more than a dozen strong with twice as many bissop, the group of warrior caste soldiers would be keeping a close eye on the killiks effort to rebuild and repopulate.* *Though the Praetorite had taken a heavy number of slaves, there would always be need for more in the future. It would be up to the hunters to inform the marauders via villip of the insects future progress. They would also serve to alert the Vong of any other activities that might occur planet side. Let's face it, the Praetorite was hungry. They wanted blood and battle and all things in between. Should another force arrive, the hunters would see to harassing them. Furthermore, if the force looked takeable, the Praetorite would return with the intent to make slaves of them as well. Win-win, as they say.* *For now the campaign against the killiks was complete.*
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Post Mon Dec 12, 2011 4:57 pm

Re: Open Orbit

*From hyperspace the hulking figure of the Ac'siel II class Star Destroyer known as Drach's Sword appeared. Fleet Admiral Draug had their identifying codes sent to the defences*

*Meanwhile the GCBASS exited hyperspace not long after, still cloaked and staying close to the Drach's Sword.

On board the bridge of the Drach's Sword, Colonel Dawn looked out at the planet Yoggoy as he waited for Draug to get the ship moving planetside*
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Post Mon Dec 12, 2011 7:47 pm

Re: Open Orbit

*Clay rolled his eyes as he turned away from Colonel Dawn after his "simple mission" comment. He knew that this was far more serious then his current superior thought and thats what mattered.*

*Sometime later, the vessel exited hyperspace over Yoggoy and Clay immediately had a bad feeling of unease wash over him. Letting out a breath to try to calm himself, he turn to Colonel Dawn and asked.*

=Assistant Syndic Clay Norton=
So, where do you want to go from here sir?
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